Erin Zaneski
Senior Character Artist & Outsource Supervisor
Los Angeles, United States
Summary
3-D Character Artist for Games
...and sometimes scientific illustrator!
-> Quick learner who easily adapts to any pipeline or toolset.
-> Good eye for traditional 2-D principles of art, and how to translate those into 3-D game assets.
-> Conscientious attention to detail and professional presentation.
Skills
Character ModelingPBR TexturingRetopologyHigh-poly ModelingLow-poly ModelingSculptingCloth SimulationUV MappingDrawingOutsource ManagementPresentationCommunicationCollaboration
Software proficiency

ZBrush

Maya

Marvelous Designer

Substance 3D Painter

Photoshop

Unreal Engine

Quixel Suite

xNormal

TopoGun

UVLayout
Productions
Video Game
Spider-Man
Year
2018
Role
Character Artist
Company
Insomniac Games
Video Game
Ratchet & Clank
Year
2016
Role
Character Artist
Company
Insomniac Games
Video Game
Feral Rites
Year
2016
Role
Character Artist
Company
Insomniac Games
Video Game
Edge of Nowhere
Year
2016
Role
Character Artist
Company
Insomniac Games
Video Game
Song of the Deep
Year
2016
Role
Character Artist
Company
Insomniac Games
Video Game
Sunset Overdrive
Year
2014
Role
Character Artist
Company
Insomniac Games
Experience
Senior Character Art Outsource Supervisor at Blizzard Entertainment
Irvine, CA
Character Artist at Insomniac Games
Burbank, California, United States of America
Bachelor of Arts in Interactive Design and Game Development at Savannah College of Art and Design
Savannah, Georgia, United States of America
January 2010 - January 2013